# ignore all ZIP files
*.zip
/zips/

# ignore build folder
/build/
/out/
/build/.gitkeep

# ignore cmake-variants file (will change per user/board setup, developers should derive content from cmake-variants.TEMPLATE.json)
/cmake-variants.json
.vscode/cmake-variants.json

# ignore any content inside the Interop assemblies folder
InteropAssemblies/*
!InteropAssemblies/CLR_RT_InteropAssembliesTable.cpp.in
!InteropAssemblies/README.md

# Visual Studio Code
# ignore C/C++ launch file (will change frequently per user/board setup, developers should derive content from launch.TEMPLATE.json)
.vscode/launch.json
.vscode/.cmaketools.json
.vscode/settings.json
.vscode/tasks.json
.vscode/c_cpp_properties.json
.vscode/cmake-kits.json
.vscode/ipch

# ignore CMake modules for Interop assemblies
CMake/Modules/FindINTEROP*.cmake

# Visual Studio
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore

# User-specific files
*.suo
*.user

# Build results
[Dd]ebug/
[Rr]elease/
[Rr]eleases/
[Bb]in/
[Oo]bj/

# Visual Studio cache/options directory contents but not the example launch.vs.json
!.vs/
**/.vs/*
!.vs/launch.vs.SAMPLE.json
!.vs/tasks.vs.SAMPLE.json
**/ipch/*

# Visual C++ cache files
*.VC.db

# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
/targets/os/win32/.vs/nanoCLR/v16

# ESP32 sdkconfig file
sdkconfig

# CMake user presets
CMakeUserPresets.json
