#include <stdio.h>
//変数属性の指定 aligned (alignment)
struct foo { int x[20] __attribute__ ((aligned (16))); }foo1;
int main(void)
{
foo1.x[0] = 1;
foo1.x[1] = 2;
printf("foo1の境界----%d\n",__alignof__(foo1));
return 0;
}
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#include <stdio.h>
//変数属性の指定 aligned (alignment)
struct foo { int x[20] __attribute__ ((aligned (32))); }foo1;
int main(void)
{
foo1.x[0] = 1;
foo1.x[1] = 2;
printf("foo1の境界----%d\n",__alignof__(foo1));
return 0;
}
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|
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|